enablement-forge

Sales and marketing enablement asset creation system that generates structured materials from pitch decks to objection handlers to ROI calculators. Use when: sales enablement, create battle cards, pitch deck, sales assets, talk tracks, objection handling, sales collateral, marketing assets.

Enablement Forge (CRAFT System)

Production engine that takes positioning, competitive intelligence, and journey data and turns them into ready-to-use sales and marketing assets.

When to Use

  • Pre-launch asset creation
  • Sales team onboarding materials
  • New persona/segment asset builds
  • Competitive displacement campaigns
  • Quarterly asset refresh

What You'll Need

Critical inputs (ask if not provided):

  • Product being sold
  • Target buyer persona(s)
  • Sales motion (PLG, sales-led, hybrid)

Nice-to-have:

  • Position Lock output (messaging backbone)
  • Battle Scanner output (competitive intelligence)
  • Journey Architect output (stage-specific needs)

Process

Step 1: Asset Inventory Matrix

Map required assets by journey stage x asset type:

Asset TypeG1-G2 AwarenessG3 ConsiderationG4 ConvictionG5-G7 Post-Sale
Pitch materialsElevator pitchDemo script, 1-pagerExecutive deckQBR template
CompetitiveCategory POVComparison sheetDisplacement guideCompetitive alert
EvidenceIndustry reportCase studyROI analysisSuccess story
TechnicalArchitecture overviewIntegration guideSecurity whitepaperAPI docs
EnablementDiscovery questionsTalk tracksObjection handlerExpansion playbook
Self-serviceAssessment toolInteractive demoROI calculatorHealth check tool

Step 2: CRAFT Brief per Asset

For each priority asset:

FieldWhat It Defines
ContextWhat situation triggers need for this asset?
RoleWho uses it? (AE, SDR, SE, CSM, prospect, marketing)
Asset-typeSpecific format (deck, 1-pager, video script, calculator)
FormatStructural template with sections and word counts
TriggerWhat event signals this asset should be deployed?

Step 3: Asset Prioritization

Score each asset:

  • Usage frequency (1-5): How often will this be used?
  • Deal impact (1-5): How much does it affect win rates?
  • Creation effort (1-5): How much effort to produce?

Asset Priority = (Frequency x Impact) / Effort

Phase assets into:

  • Must-have for launch: Priority 5.0+
  • Fast-follow (30 days): Priority 3.0-4.9
  • Backlog: Below 3.0

Step 4: Content Generation

For each top-priority asset, produce:

  • Structured outline with section-by-section content
  • Key messages (from Position Lock cascade)
  • Proof points (from Battle Scanner evidence)
  • Persona-specific variants where needed
  • Design/format notes for production team

Output

Save to outputs/enablement-[YYYY-MM-DD].md

Deliverables:

  1. Asset Inventory Matrix: Complete map of all needed assets with priority scores
  2. CRAFT Briefs: Detailed creation briefs for top-priority assets
  3. Asset Content Drafts: Structured drafts for must-have assets
  4. Enablement Playbook: When and how to deploy each asset by selling scenario

Chain Connections

  • Next skill: Run partner-blueprint to create partner-specific asset variants
  • Also feeds: launch-command (assets are a launch readiness gate), growth-loop (post-sale assets)
  • Enhanced by: Run after position-lock + battle-scanner + journey-architect