Racecraft Plugins for Claude Code and Codex
A curated collection of open-source plugins for Claude Code and Codex from Racecraft Lab.
Racecraft Plugins for Claude Code and Codex
A curated directory of open-source plugins from Racecraft Lab for both Claude Code and Codex.
⚠️ Important: Make sure you trust a plugin before installing, updating, or using it. Racecraft Lab maintains these plugins but cannot guarantee they will work in all environments or that they won't change. See each plugin's README for more information.
Structure
/speckit-pro- Autonomous Spec-Driven Development powered by GitHub SpecKit
Installation
This repository ships both plugin surfaces:
- Claude Code marketplace metadata in
.claude-plugin/marketplace.json - Codex marketplace metadata in
.agents/plugins/marketplace.json
Claude Code
Add the marketplace:
/plugin marketplace add racecraft-lab/racecraft-plugins-public
Install the plugin:
/plugin install speckit-pro@racecraft-plugins-public
You can also browse it in /plugin > Discover.
Codex
For repo-scoped Codex installs, open this repository in Codex and use the built-in plugin directory:
codex
/plugins
Codex reads the repo marketplace from .agents/plugins/marketplace.json.
After the plugin is installed in Codex, run @SpecKit Pro -> install or $install to copy the bundled custom-agent templates into .codex/agents/ or ~/.codex/agents/, then restart Codex again so those installed agents are registered.
For personal installs, follow the official Codex plugin docs: copy the plugin to ~/.codex/plugins/<plugin-name>, point ~/.agents/plugins/marketplace.json at that directory with a ./-prefixed relative path, restart Codex so the plugin appears, then run the install skill and restart Codex again to load the installed agents. Official references:
SpecKit Pro ships its Codex orchestration guidance as skill packages. The
Codex skills own their local agents/openai.yaml metadata sidecars, matching
the official skills layout. Those sidecars are not custom-agent manifests. The
official
Codex plugins docs support
bundled skills, apps, and MCP server config, while the official
Codex subagents docs still
register custom agents from .codex/agents/ or ~/.codex/agents/. SpecKit Pro
therefore keeps a Codex-only install skill that copies its bundled
codex-agents/*.toml templates into those runtime paths.
Contributing
We welcome contributions from the community. See each plugin's README for details on its structure and requirements.
To submit a new plugin or improve an existing one:
- Fork this repository
- Create your plugin following the standard structure
- Add your plugin to
.claude-plugin/marketplace.jsonfor Claude Code and.agents/plugins/marketplace.jsonfor Codex - Submit a pull request
Pull request titles must follow Conventional Commits format (e.g., feat(plugin-name): add new feature). This drives automated versioning via release-please.
Plugin Structure
Each plugin follows a cross-platform structure:
plugin-name/
├── .codex-plugin/
│ └── plugin.json # Codex plugin metadata (required for Codex)
├── .claude-plugin/
│ └── plugin.json # Claude Code plugin metadata (required for Claude Code)
├── commands/ # Slash commands (optional)
├── codex-skills/ # Codex skill entrypoints plus skill-owned sidecars (optional)
│ └── */agents/ # `openai.yaml` skill metadata sidecars
├── codex-agents/ # Bundled Codex custom-agent TOML templates (optional)
├── agents/ # Claude Code agent definitions (optional)
├── skills/ # Skill definitions (optional)
├── hooks/ # Event hooks (optional)
├── tests/ # Plugin test suite (optional)
└── README.md # Documentation
License
This repository is licensed under the MIT License. See each plugin's README for additional details.
Documentation
For more information on developing plugins for each platform: